⟩ Explain the uses of static class data?
1. To provide access control mechanism to some shared resource used by all the objects of a class
2. To keep track of no of objects in existence of a particular class
Following example illustrates first case, to make use of static data member for access control:
#include <iostream>
using namespace std;
class MyClass
{
static int resource;
public:
int get_resource()
{
if (resource)
return 0;
else
{
resource = 1;
return 1;
}
}
void free_resource()
{
resource =0;
}
};
int MyClass::resource;
int main()
{
MyClass ob1, ob2;
if(ob1.get_resource())
cout <<”Resources with ob1”;
if(!ob2.get_resource())
cout <<”Resources denied to ob2”;
ob1.free_resource();
return 0;
}
Thus, the static member variable resource makes sure at a time only one object can access it.
Now, consider the second use: to keep track of no of objects:
#include <iostream>
using namespace std;
class MyClass
{
public:
static int cnt;
MyClass()
{
cnt++;
}
~MyClass()
{
cnt--;
}
};
void func()
{
MyClass temp;
cout << “No of Objects : “<< MyClass::cnt<<”n”;
}
int MyClass::cnt;
int main()
{
cout <<”Entered main()n”:
MyClass ob1;
cout << “No of Objects : “<< MyClass::cnt <<”n”;
MyClass ob2;
cout << “No of Objects : “<< MyClass::cnt<<”n”;
func();
cout << “No of Objects : “<< MyClass::cnt<<”n”;
return 0;
}
Output would be:
Entered main()
No of Objects: 1
No of Objects: 2
No of Objects: 3
No of Objects: 2
Thus, only one copy of static member variable cnt is maintained for all the objects created and its value is incremented or decremented whenever and object is created or destroyed.