⟩ Tell me in Unity 3D how can you hide gameobject?
To hide gameobject in Unity 3D, you have to use the code
gameObject.transform.SetActive(false);
To hide gameobject in Unity 3D, you have to use the code
gameObject.transform.SetActive(false);
Which Material Type Is Used For Representing Matte Surfaces With No Specular Highlights, Such As Chalk Or Unpolished Surfaces?
Which Attribute For A Particle Per Object Is Set To "live Forever" In Order To Make The Particles Live For Ever?
Which Editor Is Used To Create, Edit, And Connect Rendering Nodes, Such As Textures, Materials, Lights, Rendering Utilities, And Special Effects?
State Whether True Or False Keys Cannot Be Set On The Transform Attributes Of Particles Individually In A Particle Object
Which Manipulator Is Represented By Yellow Square Pointed At With The Red Arrow In The Given Image Of A Spotlight?
Which Type Of Light Maya Automatically Creates During Render, If There Is No Light In The Scene?
Tell me which Utility Node Is Used To Obtain Information About The Position Of A Light Relative To A Texture?
Which "world Up Type" In "attach To Motion Path" Tool Specifies That The Up Vector Try To Aim At The Origin Of A Specified Object Instead Of The World Up Vector?
Which Tool Would You Use To Transform A Number Of Items Proportional, Based On The Distance From The Manipulator Handle?
Which Type Of Attribute Is Typically Used In An Expression To Control A Combination Of Other Attributes?