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⟩ Interaction Designer role based job interview questions

How do you create effective wireframes?

- Do they talk about consistency, simplicity, elegance, delightfulness, efficiency, proficiency, productivity and other principals?

- Do they talk about the audience?

- Do they talk about appropriate level of detail – visual, widgets, controls, instructions, interactions, etc?

- Do they talk about whether it should be a story versus site map or catalog?

- Do they talk about neatness, attention to detail and presentation?

- Do they talk about how to prepare and deliver them?

What elements make for a good design concept to include in a project?

- Do they understand what design concept is?

- Do they talk about reusability, consistency, flexibility, or accessibility?

- Do they talk about information architecture, patterns?

How would you approach simplifying the display of complex information?

- Do they talk about tradeoffs between information displayed and interactions to reach a conclusion?

- Do they talk breaking up the display of information into understandable pieces?

- Do they have a strategy for helping the user navigate the information space?

- Do the talk about reusability, consistency, flexibility, accessibility?

What are the elements of a usable and useful user experience?

- Do they talk about a distinction between different designer roles?

- Do they focus on experiences versus interactions and elements?

- Do they mention related design directions like persuasive design, service design, or responsive design?

- Do they talk about physical objects, environments, or sounds versus mentioning clicks and buttons?

How do you use design principles?

- Do they talk about a distinction between different designer roles?

What considerations do make for designing for the enterprise vs consumer environments?

- Do they talk about the difference between As Designed and As Deployed?

- Do they talk about the difference between customer (buyers, managers) and users (role using software)?

- Do they about frameworks, platforms, consistency or other needs?

- Do they talk about learnability vs efficiency or other trade-offs where business objectives are more important than desirability?

How do you work in an Agile environment?

- Do they talk about the need for strategic design - through means such as Sprint 0?

- Do they talk about making sure that user stories are user and not functionally focused?

- Do they talk about the time needed to coordinate for for meaningful usability?

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