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“3D Graphics related Frequently Asked Questions by expert members with professional career as 3D Graphics. These list of interview questions and answers will help you strengthen your technical skills, prepare for the new job interview and quickly revise your concepts”



70 3D Graphics Questions And Answers

22⟩ What Is Run Length Encoding?

Run length encoding is a compression technique used to store the intensity values in the frame buffer, which stores each scan line as a set of integer pairs. One number each pair indicates an intensity value, and second number specifies the number of adjacent pixels on the scan line that are to have that intensity value.

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24⟩ Define Me Pixel?

Pixel is shortened forms of picture element. Each screen point is referred to as pixel or pel.

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29⟩ What Is Translation?

Translation is the process of changing the position of an object in a straight-line path from one coordinate location to another. Every point (x , y) in the object must under go a displacement to (x|,y|). the transformation is:x| = x + tx ; y| = y+ty

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30⟩ Competency Based 3d graphics programmer interview questions

☛ Tell me about an important goal that you set in the past.

☛ If you were hiring a person for this job, what would you look for?

☛ What are three positive things your last boss would say about you?

☛ What are your expectations regarding promotions and salary increases?

☛ What was the most stressful situation you have faced?

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31⟩ Situational 3d graphics programmer interview questions

☛ What do you think you can bring to this position?

☛ How do you think you can make a contribution to this company?

☛ What relevant experience do you have?

☛ You have not done this sort of job before. How will you succeed?

☛ What attracted you to this company?

Start with the present and tell why you are well qualified for the position.

A short positive response is best. Say something relevant to the objective line in the resume.

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32⟩ Phone based 3d graphics programmer interview questions

☛ What do you feel is the best educational preparation for this career?

☛ How well did your college experience prepare you for this job?

☛ What has been your biggest professional disappointment?

☛ Tell me about yourself.

☛ When were you most satisfied in your job?

Show that you are willing to take on the necessary job functions. Give an example that relates to the type of position applied for. These 3d graphics programmer interview questions are asked to see if potential employees have critical thinking skills and self-awareness.

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33⟩ Top 60 3D Graphics Job Interview Questions

☛ 1. What is the meaning of the graphics? Name few types of the graphics.

☛ 2. Can you give few examples of computer graphics?

☛ 3. Classify applications of computer graphics.

☛ 4. What do you understand by image processing? Is image processing a subset of computer graphics?

☛ 5. What do you mean by interactive graphics? What are its advantages?

☛ 6. What is the conceptual framework for interactive graphics?

☛ 7. Give few examples of graphics hardware.

☛ 8. Name few graphics libraries you know about.

☛ 9. What is SRGP? Explain it with its advantages & disadvantages.

☛ 10. What is vector graphics? How vector graphics are the rendered over the monitor?

☛ 11. What is raster graphics? Compare it with vector graphics.

☛ 12. Name few 2D primitives figures you know.

☛ 13. Write an algorithm to scan convert a circle over the computer screen.

☛ 14. How is scan conversion of an ellipse different from a circle?

☛ 15. Explain working of Bresenham Line Plotting algorithm.

☛ 16. Pour some light over midpoint circle & ellipse algorithms.

☛ 17. Explain what do you mean by Filling Rectangles?

☛ 18. Name few algorithms that are used for polygon filling.

☛ 19. What do you understand by Clipping?

☛ 20. Name one Line Clipping Algorithm & explain its working.

☛ 21. How a polygon can be clipped? Name & explain algorithm behind it.

☛ 22. How a character can be rendered over the computer screen?

☛ 23. What do you understand by anti-aliasing? What is the advantage of its use?

☛ 24. What do you understand by Raster-Scan Display Systems?

☛ 25. Draw the block diagram of the video controller.

☛ 26. What is the basic principle involved in Random-Scan Displays?

☛ 27. Compare raster scan display with random scan display.

☛ 28. What is an aspect ratio?

☛ 29. What do you mean by pixel density of the screen? What is its unit of measurement?

☛ 30. Name few input devices for operator interaction.

☛ 31. What are the Image scanners?

☛ 32. Explain 2D viewing pipeline. Draw the block diagram.

☛ 33. What do you understand by geometrical transformation? Name all primitive transformations.

☛ 34. What is the significance of 2d transformation?

☛ 35. What do you understand by the homogeneous coordinates system?

☛ 36. Pour some light over Composition of Transformations.

☛ 37. Explain window-to-viewport transformation.

☛ 38. Explain how can you represent transformations using matrices?

☛ 39. What is the meaning of Projections? What is its significance?

☛ 40. Name two types of projections.

☛ 41. Draw the whole hierarchy of projections?

☛ 42. What do you understand by cabinet view?

☛ 43. Show me the mathematics of Planar Geometric Projections.

☛ 44. What does SPHIGS stand for?

☛ 45. What are Bezier Curves? What are its features?

☛ 46. What do you mean by quadratic surfaces?

☛ 47. What do you mean by Ambient Light? How it is different from point source of light?

☛ 48. What is virtual realism? What are the fundamental difficulties that are faced at the time of virtual realism?

☛ 49. What is the meaning of Stereopsis?

☛ 50. What is a hidden surface removal algorithm? Give few examples of it.

☛ 51. Explain z-buffer algorithm.

☛ 52. How area subdivision algorithm works?

☛ 53. Name few hidden surface removal algorithms for Curved Surfaces.

☛ 54. How illumination & shading change whole game of rendering graphics?

☛ 55. Explain transparencies & shadows.

☛ 56. What do you mean by inter-object reflections?

☛ 57. What are the extended light sources?

☛ 58. What do you understand by Radiosity Methods?

☛ 59. How an image can be geometrically transformations of images?

☛ 60. What is filtering of an image?

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35⟩ Video based 3d graphics programmer interview questions

☛ Where do you see yourself in five years time?

☛ Situation in which you had to arrive at a compromise.

☛ What would you say are your strong points?

☛ What were the responsibilities of your last position?

☛ How have you changed in the last five years?

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36⟩ Behavioral 3d graphics programmer interview questions

☛ What do you like and dislike about the job we are discussing?

☛ Tell me about how you worked effectively under pressure.

☛ What kind of personality do you work best with and why?

☛ Has anything ever irritated you about people you've worked with?

☛ Give an example of a time you successfully worked on a team.

Never use any adjectives for these sort of 3d graphics programmer interview questions. Say something relevant to the objective line in the resume. Don't stress yourself with the idea of winning or losing.

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37⟩ Communication skills basd 3d graphics programmer interview questions

☛ What do you think this position involves.

☛ Do you have the qualities and skills necessary to succeed in your career?

☛ What's most important to you in a new position?

☛ What major challenges and problems did you face?

☛ Describe a recent unpopular decision you made.

Talk about specific work related experience for the position you're interviewing for. Emphasize benefits to the company. Start with the present and tell why you are well qualified for the position.

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38⟩ Basic 3d graphics programmer interview questions

☛ Example when you went above and beyond the call of duty.

☛ Have you done this kind of work before?

☛ Do you prefer to work independently or on a team?

☛ How long would you stay with our company?

☛ Do you think you are overqualified for this position?

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40⟩ What Are The Hardware Devices Used For Computer Graphics?

The hardwares devices used for the computer graphics are

Input Devices: Keyboard, Mouse, Data tablet, Scanner, Light pen, Touch screen, Joystick

Output Devices: Raster Devices- CRT, LCD, LED, Plasma screens, Printers,Vector Devices- Plotters, Oscilloscopes

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